1. Fähigkeiten
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. dread_guards
  9. assassin
  10. difficulty_2
  11. force_leech

Machtsaugen

forcepull

Machtsaugen

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_2.boss.dread_guard.dread_guard_02

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcepull
Machtsaugen
2
forcepullMachtsaugen – Verringert die gesamte erhaltene Heilung des Ziels um 100%. Wird das Ziel geheilt, wird die Gesundheit entzogen und heilt Kel'sara.
3
forcepull
Machtsaugen
4
forcepull
Machtsaugen
5
forcepull
Machtsaugen
6
forcepull
Machtsaugen
  • [0s] [not displayed]
    forcepullEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guards.assassin.force_leech.cast_end, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,09
      - Standard Health Percent Min = (float) 0,088
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
    • Add effect #6 to TARGET from TARGET
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [18s]
    forcepullMachtsaugen
    Verringert die gesamte erhaltene Heilung des Ziels um 100%. Wird das Ziel geheilt, wird die Gesundheit entzogen und heilt Kel'sara.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guards.assassin.force_leech.target_residual, dependent on calling effect
    • Modify stat Modifikator für erhaltene Heilung (Prozent), increase by -0,99
    • Dispel all effects from tags tag.​abl.​jedi_consular.​periodic_healing, tag.​abl.​trooper.​flurry_heal, tag.​abl.​agent.​heal_over_time, tag.​abl.​sith_inquisitor.​periodic_healing, tag.​abl.​bounty_hunter.​flurry_heal, tag.​abl.​smuggler.​heal_over_time
    • Modify stat Modifikator für gewirkte Heilung (Prozent), increase by -3
  • 2
    • When character receives healing

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,115416
      - Standard Health Percent Min = (float) 0,115416
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [hidden] [0s]
    forcepullEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 1
      - Travel Time = (time) 0 Sek.
    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guards.assassin.force_leech.leeching_stream, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    forcepullEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.dread_guards.assassin.force_leech.absorb_heal, dependent on calling effect
    • Heal the TARGET with Force for 0,101919*StandardHealth, causing no threat
  • [0s] [not displayed]
    forcepullEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Delay next ability by 0.5 Sek. (GCD)
  • [hidden] [3s]
    forcepullEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook FLeechBroadcast