Panzerbrechende Geschosse
Panzerbrechende Geschosse
Eigenschaften
Type: | active |
Activation time: | 10 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16140961269021132665 |
Combat log ID: | 4282958567440384 |
FQN: | abl. |
Star Wars name: | Panzerbrechende Geschosse |
In anderen Sprachen: | Armor Piercing Rounds Salves perforantes |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (10 Sek.) On death: Effect is removed Tick rate: 1 Sek. (10 ticks) # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141077333087663789 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ bonus. shredding_ shots/12/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- 2
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Direction = Target
- Sort Type = Closest
- Radius = 1m
- Distance = 120m
Only when the following conditions are met:
- <
- If TARGET is different from CASTER
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
flashpoint. , dependent on calling effectcorellia. empire. enemy. boss. boss_bonus. shredding_shot_fire
- 3
- When channel finished
Perform the following actions:
- Delay next ability by 1.5 Sek. (GCD)
- 4
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcorellia. empire. enemy. boss. boss_bonus. shredding_shot_target
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141074034552781748 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ bonus. shredding_ shots/12/2 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has at least 100 effects with the tag tag.abl.flashpoint.corellia.empire.enemy.boss_bonus.shredding_shots_stacks
- If TARGET is a player
- If difficulty is set to 8-man VM
- If no previous subeffect met its conditions
Perform the following actions:
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is not a player
- If no previous subeffect met its conditions
Perform the following actions:
- [20s]
Rüstung reduziert
Rüstung reduziert.Slot: Debuff Duration: 20 Sek. On death: Effect is removed Initial stacks: 5 Max stacks: 100 # occurrences: 1 Tags: tag. abl. , tag.debuff. armor_ reduced abl. flashpoint. corellia. empire. enemy. boss_ bonus. shredding_ shots_ stacks Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek. - Set Scales with Charges
Conditions: - <
- If difficulty is set to 8-man
- Can only be called by other effects
Global ID: 16141075134064409095 Combat log ID: 4282958567440680 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ bonus. shredding_ shots/12/3 - Set Stack Limit
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Rüstungswert, set to -1%
- 2
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.flashpoint.corellia.empire.enemy.boss_bonus.shredding_shots_appearance
- 3
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [20s]
Effect #4Slot: Debuff Duration: 20 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. corellia. empire. enemy. boss_ bonus. shredding_ shots_ appearance Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141080631622544774 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ bonus. shredding_ shots/12/4 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcorellia. empire. enemy. boss. boss_bonus. shredding_shot_debuff_armor
- [20s]
Durchpusten
Erleidet erhöhten Schaden.Slot: Debuff Duration: 20 Sek. On death: Effect is removed Initial stacks: 5 Max stacks: 999 # occurrences: 1 Tags: tag. abl. , tag.debuff. armor_ reduced abl. flashpoint. corellia. empire. enemy. boss_ bonus. shredding_ shots_ vulnerability_ stacks Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek. - Set Scales with Charges
Conditions: - <
- If difficulty is set to 8-man
- Can only be called by other effects
Global ID: 16141081731134172241 Combat log ID: 4282958567440758 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ bonus. shredding_ shots/12/5 - Set Stack Limit
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by 0,01
- 2
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.flashpoint.corellia.empire.enemy.boss_bonus.shredding_shots_appearance
- 3
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [hidden] [20s]
Effect #6Slot: Debuff Duration: 20 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. corellia. empire. enemy. boss_ bonus. shredding_ shots_ appearance Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141078432599290232 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ bonus. shredding_ shots/12/6 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.flashpoint.corellia.empire.enemy.boss_bonus.shredding_shots_appearance
- Play appearance epp.
flashpoint. , dependent on calling effectcorellia. empire. enemy. boss. boss_bonus. shredding_shot_debuff_vulnerability
- [0s] [not displayed]
Effect #7Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141079532110918603 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ bonus. shredding_ shots/12/7 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,02
- Standard Health Percent Min = (float) 0,02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,08
- Standard Health Percent Min = (float) 0,08
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,256
- Standard Health Percent Min = (float) 0,256
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #8Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141085029669055306 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ bonus. shredding_ shots/12/8 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If toughness of TARGET is < Stark
- If no previous subeffect met its conditions
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,51
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,09
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0