1. Fähigkeiten
  2. npc
  3. ability
  4. skytrooper
  5. rocket_gut

Raketen-Ausweiden

trickblades

Raketen-Ausweiden

Springt zum Ziel, lähmt es 1,5 Sekunden lang und verursacht geringen Schaden.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.flashpoint.star_fortress.trash.skytooper_rifle_melee

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
trickblades
Raketen-Ausweiden
2
bloomingshotBlutend (Physisch) – Regelmäßiger körperlicher Schaden.
  • [0s] [not displayed]
    trickbladesEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.skytrooper.rocket_gut
    • Teleport To Target
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,11
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [15s]
    bloomingshotBlutend (Physisch)
    Regelmäßiger körperlicher Schaden.

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,03
      - Standard Health Percent Min = (float) 0,03
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0