Drachenflamme
Drachenflamme
Eigenschaften
Type: | active |
Activation time: | 3 Sek. channel |
Target type: | Point Blank AoE |
AI type: | Attack |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16140935880012916984 |
Combat log ID: | 3598014362943488 |
FQN: | abl. |
Star Wars name: | Drachenflamme |
In anderen Sprachen: | Dragon's Flame Feu du dragon |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Drachenodem
Jede Sekunde Elementarschaden.Slot: Buff Duration: during channel (3 Sek.) On death: Effect is removed Tick rate: 1 Sek. (3 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16140930111350771932 Combat log ID: 3598014362943746 FQN: abl. npc. ability. skytrooper. firestorm/6/1 - Set Stack Limit
- 1
- When effect ticks
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Distance = 9m
- Angle = (float) 45
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When channel finished
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. skytrooper. firestorm_channel_exit
- 3
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- [3s]
Brennt
Regelmäßiger Elementarschaden.Slot: Debuff Duration: 3 Sek. On death: Effect is removed Tick rate: 1 Sek. (3 ticks) Initial stacks: 1 Max stacks: 3 # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. debuff. burn Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is an enemy
- Can only be called by other effects
Global ID: 16140926812815887301 Combat log ID: 3598014362943748 FQN: abl. npc. ability. skytrooper. firestorm/6/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. skytrooper. firestorm_burn_target
- 2
- When effect ticks
Only when the following conditions are met:
- If stacks of this effect = 1
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
Only when the following conditions are met:
- If stacks of this effect = 2
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,07
- Standard Health Percent Min = (float) 0,06
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect ticks
Only when the following conditions are met:
- If stacks of this effect = 3
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,09
- Standard Health Percent Min = (float) 0,09
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0