1. Fähigkeiten
  2. legacy
  3. class_unlock
  4. trooper
  5. legacy_hm_sticky_plasma_grenade

Vermächtnis-Haft-Plasmagranate

abl_bh_me_collateral_damage

Vermächtnis-Haft-Plasmagranate

Wirft eine Haftgranate, die nach mehreren Sekunden detoniert und bis zu 8 Ziele im Umkreis von 8 Metern in feuriges Plasma hüllt. Das Plasma verursacht beim Verbrennen Elementarschaden. Kann nur in einem Heldenmoment eingesetzt werden.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.legacy.class.trooper.ability_unlock

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_bh_me_collateral_damage
Vermächtnis-Haft-Plasmagranate
2
stunnedBetäubt – Handlungsunfähig.
3
abl_bh_me_collateral_damageVermächtnis-Haft-Plasmagranate – Explodiert gleich ...
4
burnedStrahlenverbrennung – Regelmäßiger Elementarschaden.
5
stunnedBetäubt – Handlungsunfähig.
6
abl_bh_me_collateral_damage
Vermächtnis-Haft-Plasmagranate
  • [hidden] [0s]
    abl_bh_me_collateral_damageEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.legacy.class_unlock.trooper.legacy_sticky_grenade.cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [3.3s]
    stunnedBetäubt
    Handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Stun the TARGET
    • Play appearance epp.trooper.sticky_grenade.stun, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.trooper.sticky_grenade.stun_exit, dependent on calling effect
  • [3.4s]
    abl_bh_me_collateral_damageVermächtnis-Haft-Plasmagranate
    Explodiert gleich ...

  • 1
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If CASTER is one of these classes:
          - 16141119516274073244
          - 16141179471541245792
          - 16140902893827567561
          - 16141010271067846579
        >

    Perform the following actions:

    • Play appearance epp.legacy.class_unlock.trooper.legacy_sticky_grenade.plasma_explosion, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,08
      - Standard Health Percent Min = (float) 0,06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,7
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER, Combat Math Only
    • Add effect #5 to TARGET from CASTER, Combat Math Only
  • 2
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If CASTER is one of these classes:
          - 16141170711935532310
          - 16140912704077491401
          - 16140943676484767978
          - 16140973599688231714
        >

    Perform the following actions:

    • Play appearance epp.legacy.class_unlock.trooper.legacy_sticky_grenade.plasma_explosion, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,08
      - Standard Health Percent Min = (float) 0,06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,7
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER, Combat Math Only
    • Add effect #5 to TARGET from CASTER, Combat Math Only
  • [6s]
    burnedStrahlenverbrennung
    Regelmäßiger Elementarschaden.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.skill.radiation_burns.burn, dependent on calling effect
  • 2
    • When effect ticks

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [4s]
    stunnedBetäubt
    Handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.plasma_grenade.stun, dependent on calling effect
    • Stun the TARGET
  • [0s] [not displayed]
    abl_bh_me_collateral_damageEffect #6

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is one of these classes:
        - 16141119516274073244
        - 16141179471541245792
        - 16140902893827567561
        - 16141010271067846579

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,083
      - Standard Health Percent Min = (float) 0,063
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,73
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is one of these classes:
        - 16141170711935532310
        - 16140912704077491401
        - 16140943676484767978
        - 16140973599688231714

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,083
      - Standard Health Percent Min = (float) 0,063
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,73
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0