1. Fähigkeiten
  2. daily_area
  3. ossus
  4. world_boss
  5. geonosian_swarm_lord
  6. swarm_lord
  7. summon_swarm_slaves

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abl_tr_vg_focus_stims

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Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_tr_vg_focus_stimsSchwarm-Alarm: Unterstützung für Kil'Cik – Den geonosianischen Schwarm herbeizurufen lässt jede Sekunde einen neuen Geonosianer erscheinen, bis diese Fähigkeit endet oder unterbrochen wird.
2
abl_tr_vg_focus_stims
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3
abl_tr_vg_focus_stims
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4
abl_tr_vg_focus_stims
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5
abl_tr_vg_focus_stims
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  • [2.1s]
    abl_tr_vg_focus_stimsSchwarm-Alarm: Unterstützung für Kil'Cik
    Den geonosianischen Schwarm herbeizurufen lässt jede Sekunde einen neuen Geonosianer erscheinen, bis diese Fähigkeit endet oder unterbrochen wird.

  • 1
    • When effect ticks the 1st time

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 2
    • When effect ticks the 2nd time

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • 3
    • When effect ticks the 3rd time

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • 4
    • When effect ticks the 4th time

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
  • [hidden] [5s]
    abl_tr_vg_focus_stimsEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Spawn_E01
  • [hidden] [5s]
    abl_tr_vg_focus_stimsEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Spawn_E02
  • [hidden] [5s]
    abl_tr_vg_focus_stimsEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Spawn_E03
  • [hidden] [5s]
    abl_tr_vg_focus_stimsEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Spawn_E04