1. Fähigkeiten
  2. itm
  3. setbonus
  4. endgame
  5. cheal1
  6. light
  7. roaming_mend_clone

Wandernde Besserung

abl_si_so_roaming_mend

Wandernde Besserung

Platziert einen Macht-Effekt auf einem verbündeten Ziel, wodurch es um <<1>> geheilt wird, wenn es das nächste Mal Schaden erleidet. Nach der Heilung wandert der Effekt zu einem weiteren verbündeten Ziel innerhalb von 20 Metern. Wandernde Besserung bleibt bis zu <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> auf einem Ziel, kann bis zu 3-mal wandern und insgesamt 4 Ziele heilen. Wandernde Besserung kann sich nur auf einem Ziel gleichzeitig befinden.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_si_so_roaming_mend
Wandernde Besserung
2
4
abl_si_so_roaming_mendWandernde Besserung-Ladungen – Verbleibende Heilungen.
3
abl_si_so_roaming_mendWandernde Besserung – Heilung bei erlittenem Schaden.
4
abl_si_so_roaming_mend
Wandernde Besserung
5
abl_si_so_roaming_mend
Wandernde Besserung
6
stimpack
Wandernde Besserung
7
abl_si_so_roaming_mend
Wandernde Besserung
8
shock
Wandernde Besserung
9
republic
Wandernde Besserung
  • [0s] [not displayed]
    abl_si_so_roaming_mendEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.roaming_mend.cast_instant
    • Add effect #3 to TARGET from CASTER
  • [130s]
    abl_si_so_roaming_mendWandernde Besserung-Ladungen
    Verbleibende Heilungen.

  • [0s] [not displayed]
    abl_si_so_roaming_mendEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.itm.setbonus.roaming_mend_caster_charges
  • [0s] [not displayed]
    abl_si_so_roaming_mendEffect #7

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 50m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET has an effect with the tag tag.​abl.​itm.​setbonus.​roaming_mend_marked_as_next
        >

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [hidden] [0s]
    shockEffect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.roaming_mend.heal_travel, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
  • [0.1s]
    republicWandernde Besserung