Zerschlagen
Zerschlagen
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140983018221145405 |
Combat log ID: | 2624718939095040 |
FQN: | abl. |
Star Wars name: | Zerschlagen |
In anderen Sprachen: | Smash Choc |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [3s]
Begraben
Du wurdest auf den Boden geworfen!Slot: Debuff Duration: 3 Sek. On death: Effect is removed Tick rate: 1 Sek. (3 ticks) # occurrences: 0 Tags: tag. abl. debuff. scripted_ stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek.
Conditions: - <
- If TARGET is a player
- If TARGET is an enemy
- If TARGET is alive
Global ID: 16141170993239946134 Combat log ID: 2624718939095297 FQN: abl. npc. ability. custom. flashpoint. hutt_ palace. difficulty_ 4. boss_ rancor. smash_ player/10/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. hutt_palace. boss_rancor. smash_player_left
- 2
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,15
- Standard Health Percent Min = (float) 0,15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [10s]
Verletzt
Du wurdest verletzt! Du wirst sehr viel Schaden erleiden, wenn der große Rancor dich trifft!Slot: Debuff Duration: 10 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141167694705063551 Combat log ID: 2624718939095301 FQN: abl. npc. ability. custom. flashpoint. hutt_ palace. difficulty_ 4. boss_ rancor. smash_ player/10/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. hutt_palace. boss_rancor. injured - Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by 3
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. hutt_palace. boss_rancor. end_injured
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141168794216690700 FQN: abl. npc. ability. custom. flashpoint. hutt_ palace. difficulty_ 4. boss_ rancor. smash_ player/10/3 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,99
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0