Selbstzerstörung
Selbstzerstörung
Überlade den Mausdroiden, um bei Feinden im Umkreis von 10 Metern hohen Schaden zu verursachen.
Eigenschaften
Type: | active |
Activation time: | 3 Sek. channel |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16140990187414658401 |
Combat log ID: | 4098128944824320 |
FQN: | abl. |
Star Wars name: | Selbstzerstörung |
In anderen Sprachen: | Self-Destruct Autodestruction |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (3 Sek.) On death: Effect is removed # occurrences: 0 Global ID: 16141014456403861390 FQN: abl. daily_ area. iokath. player_ abilities. mouse_ droid. self_ destruct_ rep/19/1 - 1
- When effect is applied
Only when the following conditions are met:
- If Faction
- Negated = (bool) false
- Factions = (string)
- Actor = (int) 2
- Factions = Int(16591463407040943397)
Perform the following actions:
- Play appearance epp.
player. , dependent on calling effectgtaoe_reticle. empire. scale_10m_v2016
- 2
- When effect is applied
Only when the following conditions are met:
- If Faction
- Negated = (bool) false
- Factions = (string)
- Actor = (int) 2
- Factions = Int(1086966210362573345)
Perform the following actions:
- Play appearance epp.
player. , dependent on calling effectgtaoe_reticle. republic. scale_10m_v2016
- 3
- When channel ended
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
standard_vfx. , dependent on calling effectstandard_explosion_huge
- [hidden] [2s]
Effect #2Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. utility. is_ aoe Hydra script: hyd. daily_ area. iokath. vendors. republic. inst_ mouse_ droid Initializers: - Set Ground Target at Target Position
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141015555915488603 FQN: abl. daily_ area. iokath. player_ abilities. mouse_ droid. self_ destruct_ rep/19/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Random
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
- If TARGET does not have any effect with the tag tag.abl.morph.tyth_form or tag.abl.morph.izax_form or tag.abl.daily_area.iokath.world.mob.colossus.is_colossus or tag.abl.morph.nahut_form or tag.abl.morph.scyva_form or tag.abl.morph.aivela_form or tag.abl.morph.esne_form
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
standard_vfx. , dependent on calling effectstandard_explosion_medium_fast - Add effect #5 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Random
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is not a player
- If TARGET is alive
- If TARGET does not have any effect with the tag tag.abl.morph.tyth_form or tag.abl.morph.izax_form or tag.abl.daily_area.iokath.world.mob.colossus.is_colossus or tag.abl.morph.nahut_form or tag.abl.morph.scyva_form or tag.abl.morph.aivela_form or tag.abl.morph.esne_form
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
standard_vfx. , dependent on calling effectstandard_explosion_medium_fast - Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Random
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET has an effect with the tag tag.abl.morph.tyth_form or tag.abl.morph.izax_form or tag.abl.daily_area.iokath.world.mob.colossus.is_colossus or tag.abl.morph.nahut_form or tag.abl.morph.scyva_form or tag.abl.morph.aivela_form or tag.abl.morph.esne_form
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
standard_vfx. , dependent on calling effectstandard_explosion_medium_fast - Add effect #4 to TARGET from CASTER
- 4
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is Imperialer Kampfläufer or
Imperialer Kampfläufer
FQN: npc.daily_area.iokath.empire.imperial_walker
Imperialer Kampfläufer orImperialer Kampfläufer
CXP: 400
FQN: npc.daily_area.iokath.guard.empire.imperial_walker
Imperialer KampfläuferImperialer Kampfläufer
CXP: 240
FQN: npc.daily_area.iokath.world.mission_2.imperial_walker
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Execute hydra hook eject_rep
- Play appearance epp.
agent. , dependent on calling effectstealth. exit
- 6
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Immobilize but allow rotation
- Put TARGET into stealth
- Play appearance epp.
agent. , dependent on calling effectstealth. loop
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141016655427115796 FQN: abl. daily_ area. iokath. player_ abilities. mouse_ droid. self_ destruct_ rep/19/3 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 500.000
- Amount Min = (float) 500.000
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141017754938743521 FQN: abl. daily_ area. iokath. player_ abilities. mouse_ droid. self_ destruct_ rep/19/4 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,08
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141018854450370738 FQN: abl. daily_ area. iokath. player_ abilities. mouse_ droid. self_ destruct_ rep/19/5 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,5
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0