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  7. fog_crawl

[fog_crawl]

[fog_crawl]

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sijc_sosa_renewal
[CUT] Listening For Fog Crawl Begin
2
abl_si_so_pestilence
[CUT] Death Fog
3
abl_bh_me_kolto_shot
Todesnebel
4
53
abl_tr_co_med_boosters
[CUT] Fog Mover
6
abl_si_as_profuse_horror
[CUT] Death Fog Restarter
7
deathfield
[CUT] End Timer after Death
8
[fog_crawl]
  • [hidden] [does not expire]
    abl_sijc_sosa_renewal [CUT] Listening For Fog Crawl Begin

  • 1
    • On Effect Applied
      - Include Effect Refreshes = (bool) false
      - Tag Exclusions = (string)
      - Ability Spec = 0 – not found
      - Proc Chance Percent = (float) 0
      - Rate Limit Interval = (time) 0 Sek.
      - Tags: tag.abl.generic.tag_a

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • Just before NPC with this effect dies

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
    • Execute hydra hook Swap Placeable (object self = Target)
  • 3
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
    • Silence
    • Modify stat Tarnstufe erhöht, increase by 10.000
  • [hidden] [does not expire]
    abl_si_so_pestilence [CUT] Death Fog

  • 1
    • When effect ticks

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 10m
      - Distance = 0.1m

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • 2
    • When effect ticks

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_07.ambient.death_fog, dependent on calling effect
  • [1.1s]
    abl_bh_me_kolto_shotTodesnebel

  • 1
    • When effect is applied
    • When effect is refreshed

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_07.ambient.death_fog_proc, dependent on calling effect
    • Execute hydra hook Apply Death Effect
  • 3
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Execute hydra hook Remove Death Effect
  • [hidden] [does not expire]
    abl_tr_co_med_boosters [CUT] Fog Mover

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • 2
    • When stacks of this effect increase

    Only when the following conditions are met:

      • If stacks of this effect = 53

    Perform the following actions:

    • Instantly kill the TARGET
  • [hidden] [20s]
    abl_jk_se_burningfocus [CUT] Death Fog Restart Timer

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [hidden] [0.8s]
    abl_si_as_profuse_horror [CUT] Death Fog Restarter

  • [hidden] [6s]
    deathfield [CUT] End Timer after Death

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​generic.​tag_b, tag.​abl.​generic.​tag_c
  • [hidden] [does not expire]
    Effect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Put TARGET into stealth
  • 2
    • On Effect Applied
      - Include Effect Refreshes = (bool) false
      - Tag Exclusions = (string)
      - Ability Spec = 0 – not found
      - Proc Chance Percent = (float) 0
      - Rate Limit Interval = (time) 0 Sek.
      - Tags: tag.abl.generic.tag_b

    Perform the following actions:

    • Remove this effect
  • [hidden] [does not expire]
    abl_si_so_pestilence [CUT] Death Fog

  • 1
    • When effect ticks

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Direction = Backward
      - Sort Type = Closest
      - Radius = 10m
      - Distance = 4m

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET