1. Fähigkeiten
  2. operation
  3. iokath
  4. boss
  5. izax
  6. conductor
  7. passive

[passive]

abl_jc_sh_propitious_poise

[passive]

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jc_sh_propitious_poise
HIDDEN Passive Conductor
  • [hidden] [does not expire]
    abl_jc_sh_propitious_poise HIDDEN Passive Conductor

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
    • Modify stat Tech-Resistenz, increase by -1
  • 2
    • When character receives an effect with tags tag.abl.operation.iokath.boss.izax.conductor.passive_trigger_damage

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 9
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,34
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When character receives an effect with tags tag.abl.operation.iokath.boss.izax.conductor.passive_trigger_damage

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 9
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,34
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • When character receives an effect with tags tag.abl.operation.iokath.boss.izax.conductor.passive_trigger_damage

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 9
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,65
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 5
    • When character receives an effect with tags tag.abl.operation.iokath.boss.izax.conductor.passive_trigger_damage

    Only when the following conditions are met:

      • If difficulty is set to 16-man VM

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 9
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,65
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 6
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.trash.beam_emitter.passive, dependent on calling effect
  • [1.1s]
    abl_jc_sh_propitious_poiseACHTUNG: Starkstrom
    Das Verbinden von Funktürmen durch den Zusammenschluss verbundener Konduktoren kann zu einem explosiven Spannungsanstieg führen.