Ranziehen
Ranziehen
Eigenschaften
Type: | active |
Activation time: | 0.5 Sek. cast |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141015565936659100 |
Combat log ID: | 2484402357534720 |
FQN: | abl. |
Star Wars name: | Ranziehen |
In anderen Sprachen: | Grapple Grappin |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140942528420939311 FQN: abl. npc. ability. custom. boss. commander_ tavus. aoe_ grapple/0/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
npc. ability. custom. aoe_grapple. grapple_cast - Add effect #2 to TARGET from CASTER
- Delay next ability by 2 Sek. (GCD)
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - <
- Can only be called by other effects
- If TARGET is in combat
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 35m
Global ID: 16140939229886057270 FQN: abl. npc. ability. custom. boss. commander_ tavus. aoe_ grapple/0/2 - <
- [hidden] [0.5s]
Effect #3Slot: Debuff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140940329397684549 FQN: abl. npc. ability. custom. boss. commander_ tavus. aoe_ grapple/0/3 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. aoe_grapple. grapple_target