[hypermatter_radiation_zone]
[hypermatter_radiation_zone]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 1.2.0 |
Global ID: | 16141018019875443831 |
Combat log ID: | 2903741489479680 |
FQN: | abl. |
Star Wars name: | [hypermatter_radiation_zone] |
In anderen Sprachen: | [hypermatter_radiation_zone] [hypermatter_radiation_zone] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [600s]
Effect #1Slot: Debuff Duration: 10 Min. 0 Sek. On death: Effect is removed Tick rate: 2 Sek. (300 ticks) # occurrences: 1 Tags: tag. abl. world_ design. env_ exhaustion_ volume_ dot Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Min. 0 Sek.
- Max Duration = (time) 10 Min. 0 Sek. - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - If TARGET is alive
Global ID: 16141005440381416296 FQN: abl. qtr. 1x2. daily. the_ black_ hole. multi. hypermatter_ effects. hypermatter_ radiation_ zone/4/1 - Set Stack Limit
- 1
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.qtr.1x2.daily.the_black_hole.multi.hypermatter_effects.hypermatter_protection
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. qtr. 1x2. daily. the_ black_ hole. multi. hypermatter_ effects. hypermatter_ protection - Play appearance epp.
qtr. 1x2. daily. the_black_hole. multi. hypermatter_effects. hypermatter_burn_low
- 2
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- If TARGET does not have 1 or more effects with the tag tag.abl.qtr.1x2.daily.the_black_hole.multi.hypermatter_effects.hypermatter_protection
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- Play appearance epp.
qtr. 1x2. daily. the_black_hole. multi. hypermatter_effects. hypermatter_burn_high
- 3
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.world_design.env_exhaustion_volume_dot
- [30s]
Strahlenvergiftung
Regelmäßiger körperlicher Schaden durch Strahlungsbelastung.Slot: Debuff Duration: 30 Sek. On death: Effect is removed Tick rate: 2 Sek. (15 ticks) Initial stacks: 1 Max stacks: 10 # occurrences: 1 Tags: tag. abl. , tag.world_ design. env_ exhaustion_ volume_ dot abl. world_ design. dispellable. radiation_ poisoning Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30 Sek.
- Max Duration = (time) 30 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141006539893044637 Combat log ID: 2903741489479937 FQN: abl. qtr. 1x2. daily. the_ black_ hole. multi. hypermatter_ effects. hypermatter_ radiation_ zone/4/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
- When effect ticks
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,11
- Threat Percent = (float) -1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0