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  3. oricon
  4. fortress
  5. boss
  6. mecha_rancor
  7. roar

Gebrüll

empoweredscream

Gebrüll

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.operation.oricon.fortress.boss.mecha_rancor.mecha_rancor

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
empoweredscream
Gebrüll
2
empoweredscream
Gebrüll
3
empoweredscream
Gebrüll
4
empoweredscream
Gebrüll
5
empoweredscream
Gebrüll
6
empoweredscream
Gebrüll
7
empoweredscream
Gebrüll
  • [hidden] [does not expire]
    empoweredscreamEffect #1

  • 1
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Direction = Target
      - Sort Type = Closest
      - Distance = 20m
      - Angle = (float) 45

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,13
      - Standard Health Percent Min = (float) 0,13
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Immobilize and prevent rotation
  • [hidden] [does not expire]
    empoweredscreamEffect #2

  • 1
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Direction = Target
      - Sort Type = Closest
      - Distance = 20m
      - Angle = (float) 45

    Only when the following conditions are met:

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 0° pitch, 0° yaw
    • Add effect #3 to TARGET from TARGET
  • 2
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Direction = Target
      - Sort Type = Closest
      - Distance = 20m
      - Angle = (float) 45

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        AND
        • If difficulty is set to Master Mode
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 4, 5° pitch, 0° yaw
    • Add effect #3 to TARGET from TARGET
    • Add effect #4 to TARGET from TARGET
    • Add effect #6 to TARGET from CASTER
  • [hidden] [2.5s]
    empoweredscreamEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • [hidden] [1s]
    empoweredscreamEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 10 Sek.
    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [hidden] [1s]
    empoweredscreamEffect #6

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [0s] [not displayed]
    empoweredscreamEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0