[turret_buff]
[turret_buff]
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141041636675786564 |
Combat log ID: | 3925952295862272 |
FQN: | abl. |
Star Wars name: | [turret_buff] |
In anderen Sprachen: | [turret_buff] [turret_buff] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect is removed Tick rate: 0.5 Sek. # occurrences: 1 Tags: tag. abl. , tag.buff. social_ immunity abl. , tag.utility. force_ leap_ limiter abl. , tag.utility. force_ leap_ immunity abl. buff. stun_ protection Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141087752283426850 FQN: abl. exp. seasons. 01. ep_ 16. followers. player_ turrets. turret_ buff/6/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify stat Maximale Gesundheit, set to 100%
- Modify stat Modifikator für ausgeteilten Schaden (fest), set to 300%
- Modify stat Modifikator für erhaltenen Schaden (fest), set to -30%
- Heal the TARGET for 1*BonusHeal + (50% of its HP), causing no threat
- Modify meta stat Aktionspunktkosten der Fähigkeit for effects from tag tag.
abl. , increase by 99utility. is_ basic_ attack - Immobilize but allow rotation
- Execute ability [pickup_military_turret_mover] from TARGET to TARGET
[pickup_military_turret_mover]
FQN: abl.flashpoint.star_fortress.environmental.shrines.pickup_military_turret_mover
- Set posture of TARGET to Aggressive
- 2
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun
- 3
- Just before this effect is removed
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [0.4s]
Effect #2Slot: Other (not visible) Duration: 0.4 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.4 Sek.
- Max Duration = (time) 0.4 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141091050818311515 FQN: abl. exp. seasons. 01. ep_ 16. followers. player_ turrets. turret_ buff/6/2 - Set Duration
- [hidden] [does not expire]
Effect #3Slot: Other (not visible) Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141089951306683532 FQN: abl. exp. seasons. 01. ep_ 16. followers. player_ turrets. turret_ buff/6/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 01. ep_16. player_turrets. turret_idle_vfx
- [hidden] [4s]
Effect #4Slot: Other (not visible) Duration: 4 Sek. On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141084453748542221 FQN: abl. exp. seasons. 01. ep_ 16. followers. player_ turrets. turret_ buff/6/4 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. environmental. buff_shrines. pickup_military_turret_death
- [hidden] [0s] [not displayed]
Effect #5Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141083354236914046 FQN: abl. exp. seasons. 01. ep_ 16. followers. player_ turrets. turret_ buff/6/5 - Set Reverse
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 20m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Taunt
- Duration = (time) 2 Sek. - Damage
- Damage Type = (int) 5
- Level Cap = (int) 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0