Medizinischer Rucksack
Medizinischer Rucksack
Stellt <<2>> Gesundheit wieder her und weitere <<3>> Gesundheit über <<1[$d Sekunden/$d Sekunde/$d Sekunden]>>. (Abklingzeit: 1 Minute). Die wiederhergestellte Gesundheit richtet sich nach der Stufe und nimmt bis Stufe 65 zu. Die sekundäre Notfallfunktion des eingebauten Überwachungssystems wird, wenn nicht bereits aktiviert, automatisch ausgelöst, wenn der Anwender nur noch 25% Gesundheit hat, und hält 30 Sekunden lang an.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141047202831187493 |
Combat log ID: | 3852516945035264 |
FQN: | abl. |
Star Wars name: | Medizinischer Rucksack |
In anderen Sprachen: | Medical Backpack Sac à dos médical |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141101430536315897 FQN: abl. world_ design. temporary_ abilities. medical_ backpack. medical_ backpack_ ability/11/1 - 1
- When effect is applied
Perform the following actions:
- Heal the TARGET for (0,46 to 0,56)*StandardHealth, causing no threat
- Play appearance epp.
itm. potion. medpac. restore_health - Add effect #2 to TARGET from CASTER
- [60s]
Medizinischer Rucksack
Regelmäßige Heilung.Slot: Buff Duration: 60 Sek. On death: Effect is removed Tick rate: 3 Sek. (20 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60 Sek.
- Max Duration = (time) 60 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
Global ID: 16141098132001433216 FQN: abl. world_ design. temporary_ abilities. medical_ backpack. medical_ backpack_ ability/11/2 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectkolto_probe. heal - Heal the TARGET for 1*BonusHeal + 0,1*StandardHealth, causing no threat