1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. flashpoint
  6. eternity_vault
  7. soa
  8. difficulty_1
  9. psychic_bond

Psychische Verbindung

chillingpresence

Psychische Verbindung

Gedankenfalle-Fähigkeit. Diese Fähigkeit gehört zur Gedankenfalle, nicht zu Soa. Soa lässt eine Gedankenfalle bei einem zufälligen Spieler erscheinen, die diesen dann sofort in einem psychischen Gefängnis einsperrt.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.droid.boss.flashpoint.raid.eternity_vault.difficulty_2.boss_soa_mind_trap
  • class.npc.droid.boss.flashpoint.raid.eternity_vault.difficulty_4.boss_soa_mind_trap
  • class.npc.droid.boss.flashpoint.raid.eternity_vault.difficulty_1.boss_soa_mind_trap
  • class.npc.droid.boss.flashpoint.raid.eternity_vault.difficulty_3.boss_soa_mind_trap

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
chillingpresence
Psychische Verbindung
2
chillingpresence
Psychische Verbindung
3
chillingpresenceGedankenfalle – Du bist in eine Rakata-Gedankenfalle getappt.
4
chillingpresenceGefangen halten – Diese Gedankenfall hält jemand in einem psychischen Gefängnis gefangen.
5
chillingpresence
Psychische Verbindung
6
chillingpresence
Psychische Verbindung
7
chillingpresence
Psychische Verbindung
8
chillingpresence
Psychische Verbindung
9
chillingpresence
Psychische Verbindung
10
chillingpresence
Psychische Verbindung
11
chillingpresence
Psychische Verbindung
  • [0s] [not displayed]
    chillingpresenceEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 2
      - Height = (float) 2
    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.soa.absorb_target, dependent on calling effect
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0,9
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Add effect #2 to TARGET from CASTER
  • [hidden] [2s]
    chillingpresenceEffect #2

  • 1
    • Just before this effect is removed

    Only when the following conditions are met:

      • If CASTER is alive

    Perform the following actions:

    • Add effect #11 to TARGET from TARGET
    • Add effect #3 to TARGET from CASTER
  • [does not expire]
    chillingpresenceGedankenfalle
    Du bist in eine Rakata-Gedankenfalle getappt.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.soa.absorb_target_loop, dependent on calling effect
    • Mark as neutralized
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Execute hydra hook player_release
    • Leave cover
    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.soa.absorb_caster
  • 3
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.soa.absorb_caster
    • Instantly kill the TARGET
  • 4
    • When effect expires

    Perform the following actions:

    • Instantly kill the TARGET
  • [does not expire]
    chillingpresenceGefangen halten
    Diese Gedankenfall hält jemand in einem psychischen Gefängnis gefangen.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • 2
    • Just before this effect is removed

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • If PRIMARY TARGET has an effect with the tag tag.​abl.​flashpoint.​eternity_vault.​soa.​psychic_bond

    Perform the following actions:

    • Execute hydra hook player_release
    • Dispel all effects from tags tag.​abl.​flashpoint.​eternity_vault.​soa.​psychic_bond
    • Leave cover
  • [0s] [not displayed]
    chillingpresenceEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [0s] [not displayed]
    chillingpresenceEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 100
      - Amount Min = (float) 100
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,1
  • [hidden] [2s]
    chillingpresenceEffect #11

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook player_absorb