[hazard_fire]
[hazard_fire]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | None |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141066089696245352 |
Combat log ID: | 2632067628138496 |
FQN: | abl. |
Star Wars name: | [hazard_fire] |
In anderen Sprachen: | [hazard_fire] [hazard_fire] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141041010850980730 FQN: abl. npc. ability. custom. boss. flashpoint. colicoid. hazard_ course. hazard_ fire/7/1
- [hidden] [12s]
Effect #2Slot: Buff Duration: 12 Sek. On death: Effect is removed Tick rate: 1 Sek. (12 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12 Sek.
- Max Duration = (time) 12 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141039911339352375 FQN: abl. npc. ability. custom. boss. flashpoint. colicoid. hazard_ course. hazard_ fire/7/2 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 6
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 6
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [12s]
Effect #3Slot: Buff Duration: 12 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12 Sek.
- Max Duration = (time) 12 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141038811827726276 FQN: abl. npc. ability. custom. boss. flashpoint. colicoid. hazard_ course. hazard_ fire/7/3 - Set Duration
- 1
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. colicoid. hazard_course. hazard_fire
- [6s]
Verbrannt
Erleidet regelmäßigen ElementarschadenSlot: Debuff Duration: 6 Sek. On death: Effect is removed Tick rate: 1 Sek. (6 ticks) # occurrences: 1 Tags: tag. abl. , tag.generic. fire_ damage abl. , tag.utility. is_ aoe abl. , tag.debuff. damage_ over_ time abl. debuff. burn Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Can only be called by other effects
- If TARGET is an enemy
- If TARGET is alive
Global ID: 16141037712316097937 Combat log ID: 2632067628138768 FQN: abl. npc. ability. custom. boss. flashpoint. colicoid. hazard_ course. hazard_ fire/7/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectflame_burst. flame_burst_burn
- 2
- When effect is applied
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,08
- Standard Health Percent Min = (float) 0,08
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0