1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. boss
  6. lord_vanithrast
  7. hard
  8. spinning_strikes

Wirbelschläge

spinningstrike

Wirbelschläge

Greift alle Feinde in der Nähe an und verursacht jede Sekunde mittleren Schaden gegen alle Ziele in Nahkampfreichweite. Deine Chance, Angriffe abzulenken, erhöht sich beim Einsatz dieser Fähigkeit um 50%. Erfordert ein Doppellichtschwert.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.humanoid.boss.rra.hard.lord_vanithrast

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spinningstrike
Wirbelschläge
2
spinningstrike
Wirbelschläge
3
spinningstrikeWirbelschläge – Nah- und Fernkampf-Verteidigung erhöht.
  • [0s] [not displayed]
    spinningstrikeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    spinningstrikeEffect #2

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,45
      - Standard Health Percent Min = (float) 0,45
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Play appearance epp.sith_inquisitor.spinning_strike.tick
  • 2
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.interrupt
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.spinning_strike.channel_end
  • [does not expire]
    spinningstrikeWirbelschläge
    Nah- und Fernkampf-Verteidigung erhöht.

  • 1
    • When effect is applied

    Perform the following actions: