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  3. oricon
  4. fortress
  5. boss
  6. gate_puzzle
  7. npc
  8. gate_commander
  9. frontal_cone

Feuerschutz

barrage

Feuerschutz

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.operation.oricon.fortress.boss.gate_puzzle.gate_commander

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
barrage
Feuerschutz
2
barrage
Feuerschutz
  • [0s] [not displayed]
    barrageEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    barrageEffect #2

  • 1
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 40m
      - Angle = (float) 22

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 29,000001m to melee distance of TARGET
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,06
      - Standard Health Percent Min = (float) 0,06
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee