Gezeitenkraft
Gezeitenkraft
Eigenschaften
Type: | active |
Activation time: | 6 Sek. channel |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141128418567338477 |
Combat log ID: | 2302458952941568 |
FQN: | abl. |
Star Wars name: | Gezeitenkraft |
In anderen Sprachen: | Tidal Force Marée de Force |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Machtschild
Verlangsamt die Bewegung von Feinden und gewährt vorübergehend Immunität gegen jeglichen Schaden, Betäubung und Unterbrechung.Slot: Buff Duration: during channel (6 Sek.) On death: Effect is removed Tick rate: 2 Sek. (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. quest. location. voss. class. trooper. into_ the_ shadows. lord_ torius_ trans Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141118720152102698 Combat log ID: 2302458952941842 FQN: abl. npc. ability. custom. boss. lord_ torius. tidal_ force/1/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Immobilize but allow rotation
- Mark as neutralized
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
npc. , dependent on calling effectability. custom. boss. lord_torius. tidal_force_shield_proc
- 3
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. lord_torius. tidal_force_shield_proc
- 4
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 5
- When effect ticks the 3rd time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. lord_torius. tidal_force_cast_instance - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,45
- Standard Health Percent Min = (float) 0,4
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [6s]
Bewegung verlangsamt
Bewegungstempo reduziert.Slot: Buff Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.debuff. snare abl. quest. location. voss. class. trooper. into_ the_ shadows. lord_ torius_ trans Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141119819663729919 Combat log ID: 2302458952941836 FQN: abl. npc. ability. custom. boss. lord_ torius. tidal_ force/1/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. lord_torius. tidal_force_tick - Set movement speed to 40%
- [hidden] [0s]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. quest. location. voss. class. trooper. into_ the_ shadows. lord_ torius_ trans Conditions: - Can only be called by other effects
Global ID: 16141120919175359152 FQN: abl. npc. ability. custom. boss. lord_ torius. tidal_ force/1/3 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) true
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0
- Travel Time = (time) 0.8 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [3s]
Niedergeschlagen
Am Boden und handlungsunfähig.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.quest. location. voss. class. trooper. into_ the_ shadows. lord_ torius_ trans abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141122018686986309 Combat log ID: 2302458952941834 FQN: abl. npc. ability. custom. boss. lord_ torius. tidal_ force/1/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, eventually knockdown, momentum = 2,5, 55° pitch, 0° yaw
- Stun the TARGET
- [hidden] [3600s]
Effect #5Slot: Buff Duration: 60 Min. 0 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. quest. location. voss. class. trooper. into_ the_ shadows. lord_ torius_ trans Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60 Min. 0 Sek.
- Max Duration = (time) 60 Min. 0 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141123118198615574 FQN: abl. npc. ability. custom. boss. lord_ torius. tidal_ force/1/5 - Set Duration
- 1
- When CASTER exits combat
Perform the following actions:
- Remove this effect