1. Fähigkeiten
  2. placeables
  3. location
  4. warzone
  5. odessen
  6. powerups
  7. control_location_activate_grant

[control_location_activate_grant]

wz_powerup_activate

[control_location_activate_grant]

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
wz_powerup_activate
[control_location_activate_grant]
2
wz_powerup_activateAktivierungs-Kampfmodifikation – Kann einen inaktiven Kontrollpunkt aktivieren.
3
wz_powerup_activate
[control_location_activate_grant]
4
wz_powerup_activate
[control_location_activate_grant]
  • [hidden] [0.1s]
    wz_powerup_activateEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​stealth
    • Dispel all effects from tags tag.​abl.​pvp.​odessen.​powerup_active
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [does not expire]
    wz_powerup_activateAktivierungs-Kampfmodifikation
    Kann einen inaktiven Kontrollpunkt aktivieren.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Temporary Ability Package
      - Lock Out Player Abilities = (bool) false
      - Temporary Package Spec = (int) 16141093508173263347
    • Play appearance epp.pvp.warzone.powerups.koth.activate, dependent on calling effect
    • Execute hydra hook activate_held_on
    • Dispel all effects from tags tag.​abl.​buff.​stealth
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Execute hydra hook activate_held_off
  • 4
    • Just before NPC with this effect dies

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 5

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag tag.​abl.​pvp.​odessen.​powerup_active
        Failure message: Target already has a Battle Mod

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    wz_powerup_activateEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​pvp.​odessen.​powerup_active
  • [0s] [not displayed]
    wz_powerup_activateEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET
    • Add effect #3 to TARGET from CASTER