Partybombe
Partybombe
Wirft eine Partybombe, um jeden im Bereich zum Tanzen zu bringen! (Abklingzeit: 5 Min.)
Eigenschaften
Type: | active |
Activation time: | 0.5 Sek. cast |
Target type: | Ground |
AI type: | None |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141130689995173009 |
Combat log ID: | 2484849034133504 |
FQN: | abl. |
Star Wars name: | Partybombe |
In anderen Sprachen: | Party Bomb Bombe festive |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Effect #1Slot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Target overrides: - [target override] Caster
Global ID: 16141116269165219150 FQN: abl. itm. useable. party_ bomb/5/1 - Set Duration
- [hidden] [60s]
Effect #2Slot: Buff Duration: 60 Sek. On death: Effect is removed Tick rate: 2 Sek. (30 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60 Sek.
- Max Duration = (time) 60 Sek.
Conditions: - Can only be called by other effects
Target overrides: - [target override] Primary Target
Global ID: 16141119567700112935 FQN: abl. itm. useable. party_ bomb/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
itm. , dependent on calling effectusable. party_bomb. probe
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET does not have any effect with the tag tag.abl.player.mount
- If TARGET is not in combat
- If TARGET is not in cover
- If TARGET is alive
- If TARGET is a friend of CASTER
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [2s]
Effect #3Slot: Buff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. player. dance_ party Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. player. dance_ party
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141118468188484048 FQN: abl. itm. useable. party_ bomb/5/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
itm. , dependent on calling effectusable. party_bomb. hit
- 2
- When CASTER is moving, not more than every 1 Sek.
- When CASTER enters combat
- When starting a conversation
Perform the following actions:
- Remove this effect
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
itm. , dependent on calling effectusable. party_bomb. end