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Raumjägerflug

spvp_wingman

Raumjägerflug

Fordert einen Raumjäger-Angriff an, der Planetenverteidigungsschilde ausschaltet und im Zielbereich schweren Schaden verursacht.

Eigenschaften

Conditions

Metadaten

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spvp_wingman
Raumjägerflug
2
spvp_wingman
Raumjägerflug
  • [hidden] [5s]
    spvp_wingmanEffect #1

  • 1
    • When effect is applied
    • When effect ticks the 1st time
    • When effect ticks the 2nd time

    Only when the following conditions are met:

      • If Faction
        - Negated = (bool) false
        - Factions = (string)
        - Actor = (int) 2
        - Factions = Int(16591463407040943397)

    Perform the following actions:

    • Play appearance epp.qtr.conquest.equipment.orbital_bomber_imperial
  • 2
    • When effect is applied
    • When effect ticks the 1st time
    • When effect ticks the 2nd time

    Only when the following conditions are met:

      • If Faction
        - Negated = (bool) false
        - Factions = (string)
        - Actor = (int) 2
        - Factions = Int(1086966210362573345)

    Perform the following actions:

    • Play appearance epp.qtr.conquest.equipment.orbital_bomber_republic
  • 3
    • When effect ticks the 1st time
    • When effect ticks the 2nd time
    • When effect ticks the 3rd time

    Perform the following actions:

    • Play appearance epp.qtr.conquest.equipment.orbital_bomber_impact, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 4
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.conquest.equipment.orbital_bomber_target, dependent on calling effect
  • [0s] [not displayed]
    spvp_wingmanEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 6m

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 5.000
      - Amount Min = (float) 5.000
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Dispel all effects from tags tag.​abl.​world_design.​conquest.​planetary_defense_shield