Unter Wasser
Unter Wasser
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141132814639658080 |
Combat log ID: | 3908841146155008 |
FQN: | abl. |
Star Wars name: | Unter Wasser |
In anderen Sprachen: | Underwater Immersion |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Unter WasserSlot: Other (not visible) Duration: passive On death: Effect is removed Tick rate: 0.5 Sek. # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141046874235203988 FQN: abl. exp. seasons. 02. ep_ 00. sea_ floor. selkath_ idle/6/1 - 1
- When CASTER exits combat
- When effect ticks
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.exp.seasons.02.ep_00.sea_floor.idle_float
- If TARGET is not in combat
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [does not expire]
Unter WasserSlot: Other (not visible) Duration: passive On death: Effect is removed Tick rate: 4 Sek. # occurrences: 1 Tags: tag. abl. exp. seasons. 02. ep_ 00. sea_ floor. idle_ float Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141047973746832329 FQN: abl. exp. seasons. 02. ep_ 00. sea_ floor. selkath_ idle/6/2 - 1
- When CASTER enters combat
Perform the following actions:
- Remove this effect
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_00. sea_floor. selkath_idle_end
- 3
- When effect ticks
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_00. sea_floor. selkath_idle_loop