Treppen steigen
Treppen steigen
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141152190799262123 |
Combat log ID: | 4303290942619648 |
FQN: | abl. |
Star Wars name: | Treppen steigen |
In anderen Sprachen: | Climbing Stairs Montée d'escaliers |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Es gibt ziemlich viele Treppen.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 3 Sek. # occurrences: 1 Tags: tag. abl. operation. dxun. utility. climbing_ stairs_ application_ tick_ rate Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Global ID: 16141041129390511159 Combat log ID: 4303290942619906 FQN: abl. operation. dxun. utility. climbing_ stairs/12/1 - Set Stack Limit
- 1
- When effect ticks
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.operation.dxun.immune_to_exhaustion
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When PC/NPC receives an effect from Treppen steigen ohne Klimaanlage
Treppen steigen ohne Klimaanlage
FQN: abl.operation.dxun.utility.climbing_stairs_without_air_conditioning
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Remove this effect
- When PC/NPC receives an effect from
- 3
- On Move Stop
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0 Sek.
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- Remove this effect
- On Move Stop
- [does not expire]
Müde
Das Bewegungstempo wird durch das ständige Treppensteigen um 1% pro Stapel reduziert.
Wieso gibt es hier so viele Treppen?Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 6 Sek. Initial stacks: 1 Max stacks: 99 # occurrences: 1 Tags: tag. abl. operation. dxun. utility. stair_ fatigue Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is a player
- Can only be called by other effects
Global ID: 16141040029878880994 Combat log ID: 4303290942619912 FQN: abl. operation. dxun. utility. climbing_ stairs/12/2 - Set Area Restricted
- 1
- When effect ticks
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.operation.dxun.immune_to_exhaustion
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,15
- Tags: tag.abl. operation. dxun. utility. stair_ fatigue
- 2
- When stacks of this effect increase
- When stacks of this effect decrease
Perform the following actions:
- Modify stat Rückwärtstempo, set to -1%
- Modify stat Lauftempo, set to -1%
- Modify stat Gehtempo, set to -1%
- 3
- When effect is applied
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 10
- Amount Min = (float) 10
- Amount Percent = (float) 0
- Tags: tag.abl. operation. dxun. boss. hybrid_ horror. battery. player_ carrier_ tired_ debuff
- 4
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. trash. stairs. out_of_breath_end
- 5
- When effect ticks
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.operation.dxun.immune_to_exhaustion
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,5
- Tags: tag.abl. operation. dxun. utility. stair_ fatigue
- 6
- When effect is applied
Perform the following actions:
- Modify meta stat Auslöserhythmus for effects from tag tag.
abl. , decrease by 0,25operation. dxun. utility. climbing_ stairs_ application_ tick_ rate
- [does not expire]
Treppen steigen ohne Klimaanlage
Es gibt unglaublich viele Treppen.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 1 Sek. # occurrences: 1 Tags: tag. abl. operation. dxun. utility. climbing_ stairs_ application_ tick_ rate Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141038930367253329 Combat log ID: 4303290942619916 FQN: abl. operation. dxun. utility. climbing_ stairs/12/3 - Set Stack Limit
- 1
- When effect ticks
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.operation.dxun.immune_to_exhaustion
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- On Move Stop
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0 Sek.
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- Remove this effect
- On Move Stop
- [does not expire]
Zu Atem kommen
Nur ... eine ... Sekunde ...Slot: Buff Duration: passive On death: Effect is removed Tick rate: 3 Sek. # occurrences: 0 Initializers: - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141046626948652212 Combat log ID: 4303290942619932 FQN: abl. operation. dxun. utility. climbing_ stairs/12/4 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.operation.dxun.immune_to_exhaustion
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. trash. stairs. out_of_breath
- 2
- When CASTER is moving, not more than every 1 Sek.
Only when the following conditions are met:
- If TARGET does not have one effect from Treppen steigen ohne Klimaanlage
Treppen steigen ohne Klimaanlage
FQN: abl.operation.dxun.utility.climbing_stairs_without_air_conditioning
Perform the following actions:
- Add effect #1 to TARGET from CASTER
- Remove this effect
- 3
- When CASTER is moving, not more than every 1 Sek.
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Remove this effect
- 4
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. trash. stairs. out_of_breath_end