Repulsoren aktivieren
Repulsoren aktivieren
Alle Ziele im Umkreis von 3 Metern werden weggestoßen und 1,5 Sekunden lang betäubt.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141152375486766061 |
Combat log ID: | 4095027978436608 |
FQN: | abl. |
Star Wars name: | Repulsoren aktivieren |
In anderen Sprachen: | Engage Repulsors Répulseurs actifs |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141046235943297167 FQN: abl. daily_ area. iokath. player_ abilities. mounted_ turret. imperial. knockback/7/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 6m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. turret. turret_ability_knockback_pulse
- [1.5s]
Niedergeschlagen
Am Boden und handlungsunfähig.Slot: Buff Duration: 1.5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141049534478187494 Combat log ID: 4095027978436884 FQN: abl. daily_ area. iokath. player_ abilities. mounted_ turret. imperial. knockback/7/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 30° pitch, 0° yaw
- Stun the TARGET