Jetpack-Angriff
Jetpack-Angriff
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16141154664750245601 |
Combat log ID: | 3487522034286592 |
FQN: | abl. |
Star Wars name: | Jetpack-Angriff |
In anderen Sprachen: | Jet Charge Charge express |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141132717400718738 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 3. ground. jet_ charge/8/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Perform the following actions:
- Teleport To Target
- Play appearance epp.
bounty_hunter. jet_charge. jet_charge_cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If CASTER is positioned 5m to 30m to melee distance of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Teleport To Target
- Play appearance epp.
bounty_hunter. jet_charge. jet_charge_cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [1.5s]
Gelähmt
Bewegungsunfähig.Slot: Debuff Duration: 1.5 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. root Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141131617889090399 Combat log ID: 3487522034286864 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 3. ground. jet_ charge/8/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [hidden] [1s]
Effect #3Slot: Debuff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Global ID: 16141130518377462028 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 3. ground. jet_ charge/8/3 - Set Duration
- 1
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is in combat
- If TARGET is an enemy
- If TARGET does not have any effect with the tag tag.abl.debuff.root
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 15° pitch, 0° yaw