(Übersetzung fehlt)
(Übersetzung fehlt)
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141160882064938435 |
Combat log ID: | 813857647886336 |
FQN: | abl. |
Star Wars name: | (Übersetzung fehlt) |
In anderen Sprachen: | Attack 4 Left Arm Missile Texte non valide - DNT |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140956032282134158 FQN: abl. creature. colicoid. attack_ 4_ left_ arm_ missile/0/1 - 1
- When effect is applied
Only when the following conditions are met:
- If toughness of CASTER is ≥ Standard
Perform the following actions:
- Play appearance epp.
creature. , dependent on calling effectcolicoid. attack_4_left_arm_missile - Add effect #2 to TARGET from TARGET
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140952733747264935 FQN: abl. creature. colicoid. attack_ 4_ left_ arm_ missile/0/2 - 1
- When effect is applied
Only when the following conditions are met:
- If toughness of CASTER is = Schwach
Perform the following actions:
- Damage
- Damage Type = (int) 1
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1
- Standard Health Percent Min = (float) 1
- Damage Modifier = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If toughness of CASTER is = Standard
Perform the following actions:
- Damage
- Damage Type = (int) 1
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 2
- Standard Health Percent Min = (float) 2
- Damage Modifier = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
- If toughness of CASTER is = Stark
Perform the following actions:
- Damage
- Damage Type = (int) 1
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 3
- Standard Health Percent Min = (float) 3
- Damage Modifier = (float) 0
- 4
- When effect is applied
Only when the following conditions are met:
- If toughness of CASTER is = Elite
Perform the following actions:
- Damage
- Damage Type = (int) 1
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 6
- Standard Health Percent Min = (float) 4
- Damage Modifier = (float) 0