1. Fähigkeiten
  2. quest
  3. location
  4. balmorra_republic
  5. bonus
  6. area
  7. trash_to_treasure
  8. ability_ion_bolts

Ionenschüsse

blindfire

Ionenschüsse

Ein kanalisierter Angriff, der bei einem einzelnen Ziel Schaden verursacht. Bei erfolgreicher Kanalisierung ist der Spieler 3 Sekunden lang verlangsamt.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
blindfire
Ionenschüsse
2
movementslowedVerlangsamt – Bewegungstempo reduziert.
  • [hidden] [does not expire]
    blindfireEffect #1

  • 1
    • When effect ticks

    Override target to:

    • Primary Target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,06
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,56
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect ticks the 3rd time

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.quest.location.balmorra_republic.bonus.area.trash_to_treasure.ion_blast_end, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [3s]
    movementslowedVerlangsamt
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.ion_cell.hit, dependent on calling effect
    • Set movement speed to 50%