Phasengang
Phasengang
Beim Aktivieren dieser Fähigkeit wird deine aktuelle Position 10 Minuten lang markiert. Wenn die Fähigkeit erneut aktiviert wird, während du dich in maximal 60 Metern Entfernung zur markierten Position befindest, kehrst du automatisch sofort dorthin zurück. Nach der Rückkehr zur markierten Position hat Phasengang eine Abklingzeit von 60 Sekunden.
Eigenschaften
Type: | active |
Activation time: | 0.5 Sek. cast |
Target type: | Ground Self |
AI type: | Buff |
Category: | 17689810265255192688 |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141173928510079636 |
Combat log ID: | 4122335380504576 |
FQN: | abl. |
Star Wars name: | Phasengang |
In anderen Sprachen: | Phase Walk Marche de phase |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141173699180332775 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/1
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed Tick rate: 1 Sek. # occurrences: 1 Tags: tag. abl. sith_ inquisitor. phase_ walk Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141170400645448606 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectphase_walk. marker
- 2
- Just before this effect is removed
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 60m to ground target center of TARGET
- If CASTER does not have 1 or more effects with the tag tag.abl.debuff.hindered
Failure message: Can't do that while hindered.
- If CASTER does not have 1 or more effects with the tag tag.abl.utility.phase_walk_blocker
Failure message: Cannot Phase Walk here.
- If CASTER is alive
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.sith_inquisitor.phase_walk_duration
- Dispel all effects from tags tag.abl.sith_inquisitor.assassins_shelter_ground
- 4
- When effect ticks
Only when the following conditions are met:
- If CASTER is positioned ≥ 60m to ground target center of TARGET
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [600s]
Phasengang
Phasengang eingesetzt.Slot: Buff Duration: 10 Min. 0 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. phase_ walk_ duration Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Min. 0 Sek.
- Max Duration = (time) 10 Min. 0 Sek. - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141171500157076045 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/3 - Set Stack Limit
- 1
- Just before this effect is removed
Perform the following actions:
- Deactivate ability 16141085011603438878 – not found
- Dispel all effects from tags tag.abl.sith_inquisitor.phase_walk
- [hidden] [0.5s]
Effect #4Slot: Buff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141168201622200164 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/4 - Set Stack Limit
- [hidden] [1.1s]
Effect #5Slot: Buff Duration: 1.1 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ inquisitor. phase_ walk_ range Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.1 Sek.
- Max Duration = (time) 1.1 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141169301133827371 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/5 - Set Stack Limit
- [hidden] [0.5s]
Effect #6Slot: Buff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. utility. recently_ phase_ walked Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141166002598943426 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/6 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectphase_walk. reappear
- [10s]
Wechselhafte Silhouette
Immun gegen Anspringen, Ziehen, Unterbrechungen und erhöhte Anwendungszeit von Fähigkeiten. Verteidigung um 30% erhöht.Slot: Buff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. cover_ bonuses abl. , tag.buff. cover_ immunities abl. buff. interrupt_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <AND
- Can only be called by other effects
Global ID: 16141167102110570673 Combat log ID: 4122335380504910 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectskill. shifting_silhouette_loop - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt - Modify stat Modifikator für erhöhte Anwendungszeit, increase by 1
- Modify stat Fernkampfverteidigung, increase by 0,3
- Modify stat Nahkampfverteidigung, increase by 0,3
- Modify stat Machtresistenz, increase by 0,3
- Modify stat Tech-Resistenz, increase by 0,3
- [0s] [not displayed]
Effect #8Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141163803575686568 FQN: abl. flashpoint. umbara. enemy. boss. assassin. phase_ walk/3/8 - 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Set cooldown of Phasengang to 45 Sek., ignoring alacrity
Phasengang
Beim Aktivieren dieser Fähigkeit wird deine aktuelle Position 10 Minuten lang markiert. Wenn die Fähigkeit erneut aktiviert wird, während du dich in maximal 60 Metern Entfernung zur markierten Position befindest, kehrst du automatisch sofort dorthin zurück. Nach der Rückkehr zur markierten Position hat Phasengang eine Abklingzeit von 60 Sekunden.
FQN: abl.sith_inquisitor.phase_walk
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Set cooldown of Phasengang to 60 Sek., ignoring alacrity
Phasengang
Beim Aktivieren dieser Fähigkeit wird deine aktuelle Position 10 Minuten lang markiert. Wenn die Fähigkeit erneut aktiviert wird, während du dich in maximal 60 Metern Entfernung zur markierten Position befindest, kehrst du automatisch sofort dorthin zurück. Nach der Rückkehr zur markierten Position hat Phasengang eine Abklingzeit von 60 Sekunden.
FQN: abl.sith_inquisitor.phase_walk