[passive]
[passive]
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141176510062623430 |
Combat log ID: | 3968803184574464 |
FQN: | abl. |
Star Wars name: | [passive] |
In anderen Sprachen: | [passive] [passive] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141127693753876553 FQN: abl. exp. seasons. 02. ep_ 03. battery. passive/6/1 - 1
- Just before NPC with this effect dies
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. silence - Immobilize and prevent rotation
- 3
- When CASTER enters combat
Perform the following actions:
- Exit Combat
- 4
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_03. power_relay. arrow
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect persists Tick rate: 1 Sek. # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141124395218995024 FQN: abl. exp. seasons. 02. ep_ 03. battery. passive/6/2 - 1
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Play appearance epp.
state. , dependent on calling effectstealth - Modify stat Tarnstufe erhöht, increase by 10.000
- 2
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 10m
Only when the following conditions are met:
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0