[train_shake]
[train_shake]
Eigenschaften
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadaten
| Contained since: | Patch 6.0.0 |
| Global ID: | 16141178464084341879 |
| Combat log ID: | 4129662594711552 |
| FQN: | abl. |
| Star Wars name: | [train_shake] |
| In anderen Sprachen: | [train_shake] [train_shake] |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Hydra script: hyd. flashpoint. umbara. utility. int_ train_ shake Global ID: 16141066439127631706 FQN: abl. flashpoint. umbara. generic. train_ shake/3/1 - 1
- When effect is applied
Perform the following actions:
- Execute hydra hook Train_Shake_Dojo
- Add effect #2 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Hydra script: hyd. flashpoint. umbara. utility. int_ train_ shake Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 3 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141069737662513731 FQN: abl. flashpoint. umbara. generic. train_ shake/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook Train_Shake_Dojo