1. Fähigkeiten
  2. operation
  3. oricon
  4. fortress
  5. boss
  6. dread_master_brontes
  7. tentacles
  8. large_tentacle
  9. transition_manager

[transition_manager]

accesscardcolorvariant2

[transition_manager]

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.operation.oricon.fortress.boss.dread_master_brontes.large_tentacle
  • class.npc.operation.oricon.fortress.boss.dread_master_brontes.large_tentacle_b

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
accesscardcolorvariant2
Breakoff Thresholds
2
5
accesscardcolorvariant2
Transition Counter
3
accesscardcolorvariant2
Enable Transition
  • [hidden] [does not expire]
    accesscardcolorvariant2 [HIDDEN] Breakoff Thresholds

  • 1
    • When character takes damage, not more than every 1 Sek.

    Only when the following conditions are met:

      • <
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​operation.​oricon.​fortress.​dread_master_brontes.​tentacles.​large_tentacle.​transition_counter
        AND
        • If hitpoints of TARGET ≤ 80%
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When character takes damage, not more than every 1 Sek.

    Only when the following conditions are met:

      • <
        • If TARGET does not have 2 or more effects with the tag tag.​abl.​operation.​oricon.​fortress.​dread_master_brontes.​tentacles.​large_tentacle.​transition_counter
        AND
        • If TARGET has an effect with the tag tag.​abl.​operation.​oricon.​fortress.​dread_master_brontes.​tentacles.​large_tentacle.​transition_counter
        AND
        • If hitpoints of TARGET ≤ 60%
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When character takes damage, not more than every 1 Sek.

    Only when the following conditions are met:

      • <
        • If TARGET does not have 3 or more effects with the tag tag.​abl.​operation.​oricon.​fortress.​dread_master_brontes.​tentacles.​large_tentacle.​transition_counter
        AND
        • If TARGET has at least 2 effects with the tag tag.​abl.​operation.​oricon.​fortress.​dread_master_brontes.​tentacles.​large_tentacle.​transition_counter
        AND
        • If hitpoints of TARGET ≤ 40%
        >

    Perform the following actions:

    • Instantly kill the TARGET
    • Add effect #2 to TARGET from CASTER
  • 4
    • When character takes damage, not more than every 1 Sek.

    Only when the following conditions are met:

      • <
        • If TARGET does not have 4 or more effects with the tag tag.​abl.​operation.​oricon.​fortress.​dread_master_brontes.​tentacles.​large_tentacle.​transition_counter
        AND
        • If TARGET has at least 3 effects with the tag tag.​abl.​operation.​oricon.​fortress.​dread_master_brontes.​tentacles.​large_tentacle.​transition_counter
        AND
        • If hitpoints of TARGET ≤ 20%
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    accesscardcolorvariant2 [HIDDEN]Transition Counter

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [does not expire]
    accesscardcolorvariant2 [HIDDEN]Enable Transition