Abknallen
Abknallen
Eigenschaften
Type: | active |
Activation time: | 4 Sek. cast |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.2.0 |
Global ID: | 16140944878845403039 |
Combat log ID: | 4441185162625024 |
FQN: | abl. |
Star Wars name: | Abknallen |
In anderen Sprachen: | Pick Off Liquidation |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [1s]
AbknallenSlot: Debuff Duration: 1 Sek. On death: Effect is removed Tick rate: 0.5 Sek. (2 ticks) Initial stacks: 5 Max stacks: 5 # occurrences: 1 Tags: tag. abl. flashpoint. sov. bosses. ajak. pick_ off_ targets Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Persist at Zero Charge
- Set Scales with Charges
- Set type to Negative, cannot toggle off
Global ID: 16141096253466996746 FQN: abl. flashpoint. sov. bosses. ajak. pick_ off_ simple_ test/4/1 - Set Duration
- 1
- When effect ticks the 1st time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 4
- Direction = Forward
- Sort Type = Closest
- Radius = 1.5m
- Distance = 70m
Only when the following conditions are met:
- <
- <
- If TARGET is a companion
- If TARGET is a player
- If stacks of this effect = 4
- If TARGET is alive
- <
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectsov. bosses. ajak. pick_off. target_impact - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,125
- Standard Health Percent Min = (float) 0,125
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect ticks the 1st time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 4
- Direction = Forward
- Sort Type = Closest
- Radius = 1.5m
- Distance = 70m
Only when the following conditions are met:
- <
- <
- If TARGET is a companion
- If TARGET is a player
- If stacks of this effect = 3
- If TARGET is alive
- <
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectsov. bosses. ajak. pick_off. target_impact - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,13
- Standard Health Percent Min = (float) 0,13
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks the 1st time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 4
- Direction = Forward
- Sort Type = Closest
- Radius = 1.5m
- Distance = 70m
Only when the following conditions are met:
- <
- <
- If TARGET is a companion
- If TARGET is a player
- If stacks of this effect = 2
- If TARGET is alive
- <
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectsov. bosses. ajak. pick_off. target_impact - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,13
- Standard Health Percent Min = (float) 0,13
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect ticks the 1st time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 4
- Direction = Forward
- Sort Type = Closest
- Radius = 1.5m
- Distance = 70m
Only when the following conditions are met:
- <
- <
- If TARGET is a companion
- If TARGET is a player
- If stacks of this effect = 1
- If TARGET is alive
- <
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectsov. bosses. ajak. pick_off. target_impact - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,13
- Standard Health Percent Min = (float) 0,13
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- When effect ticks the 1st time
Only when the following conditions are met:
- If TARGET is [cover_invisible_npc]
[cover_invisible_npc]
FQN: npc.flashpoint.spirit_of_vengeance.enemies.cover_invisible_npc
Failure message: NPC VFX Application Error
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectunique. mtx. nathema_voreclaw. dps. channel_impact
- 6
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 7
- Direction = Forward
- Sort Type = Closest
- Radius = 1.5m
- Distance = 70m
Only when the following conditions are met:
- <
- <
- If TARGET is a companion
- If TARGET is a player
- If TARGET is alive
- <
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcopero. boss. boss_3. force_powered_snipe_fire - Add effect #2 to TARGET from CASTER
- 8
- When effect expires
Perform the following actions:
- Dispel 99-9 effects from ability Abknallen
Abknallen
FQN: abl.flashpoint.sov.bosses.ajak.pick_off_simple_test
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141099552001878883 FQN: abl. flashpoint. sov. bosses. ajak. pick_ off_ simple_ test/4/2 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. flashpoint. sov. bosses. ajak. pick_ off_ targets
- [hidden] [1.5s]
Effect #3Slot: Buff Duration: 1.5 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141098452490251436 FQN: abl. flashpoint. sov. bosses. ajak. pick_ off_ simple_ test/4/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation