Ansturm
Ansturm
Erzeugt 2 Wut und verursacht mit einer Reihe schneller Nahkampfangriffe <<1>> Waffenschaden. Greift bei beidhändiger Bewaffnung mit beiden Waffen an.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
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Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140992320431734420 |
Combat log ID: | 898601647603712 |
FQN: | abl. |
Star Wars name: | Ansturm |
In anderen Sprachen: | Assault Assaut |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.sith_ warrior. melee_ damage abl. , tag.sith_ warrior. direct_ damage abl. , tag.utility. is_ basic_ attack abl. sith_ warrior. melee_ ability Conditions: - <
- Has Melee Weapon
- Negated = (bool) false
- Actor = (int) 2
- If CASTER is not dual wielding, with weapon mode Melee
- Has Melee Weapon
Global ID: 16141125896648039753 FQN: abl. flurry. sith_ warrior. assault_ optimize/7/1 - <
- 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,67
- Coefficient = (float) 0,33
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. sith_warrior. assault_reaction
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,33
- Coefficient = (float) 0,67
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. sith_warrior. assault_real
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.sith_ warrior. melee_ damage abl. , tag.sith_ warrior. direct_ damage abl. , tag.utility. is_ basic_ attack abl. sith_ warrior. melee_ ability Conditions: - <
- Has Melee Weapon
- Negated = (bool) false
- Actor = (int) 2
- If CASTER is dual wielding, with weapon mode Melee
- Has Melee Weapon
Global ID: 16141124797136412444 FQN: abl. flurry. sith_ warrior. assault_ optimize/7/2 - <
- 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,67
- Coefficient = (float) 0,33
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. sith_warrior. assault_reaction
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,33
- Coefficient = (float) 0,67
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
flurry. melee. sith_warrior. assault_real
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ basic_ attack abl. sith_ warrior. melee_ ability Target overrides: - [target override] Caster
Global ID: 16141123697624781231 FQN: abl. flurry. sith_ warrior. assault_ optimize/7/3 - 1
- When effect is applied
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.sith_warrior.resilience_form applied by CASTER
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.sith_ warrior. melee_ damage abl. , tag.sith_ warrior. direct_ damage abl. , tag.utility. is_ basic_ attack abl. sith_ warrior. melee_ ability Conditions: - <
- Has Melee Weapon
- Negated = (bool) true
- Actor = (int) 2
- If TARGET is not dual wielding, with weapon mode Melee
- Has Melee Weapon
Global ID: 16141131394206172618 FQN: abl. flurry. sith_ warrior. assault_ optimize/7/4 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flurry. npc. unarmed - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 5
- Amount Modifier Fixed Min = (float) 1
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Melee