1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. boss
  6. sith_spawn
  7. enraged

Aufgebracht

bloodthirst

Aufgebracht

Eigenschaften

Conditions

Metadaten

Used by

Used by
  • Class 16141101221701891429

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
bloodthirstAufgebracht – Die Sithbrut ist aufgebracht und verursacht bei Angriffen zusätzlichen Energieschaden.
2
thrownNiedergeschlagen – Am Boden und handlungsunfähig.
  • [300s]
    bloodthirstAufgebracht
    Die Sithbrut ist aufgebracht und verursacht bei Angriffen zusätzlichen Energieschaden.

    • On Apply

    Perform the following actions:

    • Play appearance epp . npc . creature . terentatek . custom . sith_spawn . enraged, dependent on calling effect
    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If target is an enemy
        AND
        • If PRIMARY TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.078
      - Standard Health Percent Min = (float) 0.058
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #2 to TARGET from TARGET, Combat Math Only
    • When NPC with this effect deals damage (weapon mode 1)
    • [target override]

    Perform the following actions:

    • Play appearance epp . npc . creature . terentatek . custom . sith_spawn . shock, dependent on calling effect
    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.03
      - Standard Health Percent Min = (float) 0.02
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [2s]
    thrownNiedergeschlagen
    Am Boden und handlungsunfähig.

    • On Apply

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 20° pitch, 0° yaw