1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. sith_spawn
  7. enraged

Enraged

bloodthirst

Enraged

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.creature.boss.dro.sithspawn

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
bloodthirstEnraged – The Sith Spawn is enraged, dealing extra energy damage on attacks.
2
thrownKnockdown – Prone and unable to act.
  • [300s]
    bloodthirstEnraged
    The Sith Spawn is enraged, dealing extra energy damage on attacks.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.creature.terentatek.custom.sith_spawn.enraged, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.078
      - Standard Health Percent Min = (float) 0.058
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • 3
    • When character deals damage with result Ok or Crit or Glance, not more than every 1.5s

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Play appearance epp.npc.creature.terentatek.custom.sith_spawn.shock, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.03
      - Standard Health Percent Min = (float) 0.02
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [2s]
    thrownKnockdown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 20° pitch, 0° yaw