Aufwärmen
Aufwärmen
Eigenschaften
Type: | active |
Activation time: | 3 Sek. channel |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 7.0.0 |
Global ID: | 16140932842958757556 |
Combat log ID: | 4473917108387840 |
FQN: | abl. |
Star Wars name: | Aufwärmen |
In anderen Sprachen: | Warmup Échauffement |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (3 Sek.) On death: Effect is removed Tick rate: 0.6 Sek. (5 ticks) # occurrences: 0 Global ID: 16141102393946343586 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. warmup/9/1 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If a random chance of 50% is met
- If no previous subeffect met its conditions
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. multibeam_array. warmup_pos - Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. multibeam_array. warmup_neg - Add effect #3 to TARGET from CASTER
- [hidden] [10s]
[HIDDEN]Multibeam Firing PositiveSlot: Buff Duration: 10 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. watchdog. multibeam_ array. firing_ positive Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141103493457971927 Combat log ID: 4473917108388108 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. warmup/9/2 - Set Duration
- [hidden] [10s]
[HIDDEN]Multibeam Firing NegativeSlot: Buff Duration: 10 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. watchdog. multibeam_ array. firing_ negative Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141104592969600008 Combat log ID: 4473917108388109 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. warmup/9/3 - Set Duration
- [hidden] [0.4s]
[HIDDEN]Multibeam Finding Targets (STORY)Slot: Buff Duration: 0.4 Sek. On death: Effect is removed Tick rate: 0.2 Sek. (2 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.4 Sek.
- Max Duration = (time) 0.4 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If difficulty is set to Story Mode
- Can only be called by other effects
Global ID: 16141105692481228733 Combat log ID: 4473917108388115 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. warmup/9/4 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 2
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- <
- <
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_pos_bomb
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.firing_negative
- <
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_neg_bomb
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.firing_positive
- <
- If TARGET is a player
- <
Perform the following actions:
- 2
- When effect ticks the 1st time
- When effect ticks the 2nd time
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.firing_positive
- If CASTER does not have 2 or more effects with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.targets_found
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 3
- When effect ticks the 1st time
- When effect ticks the 2nd time
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.firing_negative
- If CASTER does not have 2 or more effects with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.targets_found
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- [hidden] [0.6s]
[HIDDEN]Multibeam Finding Targets (HARD)Slot: Buff Duration: 0.6 Sek. On death: Effect is removed Tick rate: 0.2 Sek. (3 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.6 Sek.
- Max Duration = (time) 0.6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If difficulty is set to Veteran or Master Mode
- Can only be called by other effects
Global ID: 16141106791992914414 Combat log ID: 4473917108388120 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. warmup/9/5 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- <
- <
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_pos_bomb
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.firing_negative
- <
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_neg_bomb
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.firing_positive
- <
- If TARGET is a player
- <
Perform the following actions:
- 2
- When effect ticks the 1st time
- When effect ticks the 2nd time
- When effect ticks the 3rd time
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.firing_positive
- If CASTER does not have 3 or more effects with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.targets_found
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 3
- When effect ticks the 1st time
- When effect ticks the 2nd time
- When effect ticks the 3rd time
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.firing_negative
- If CASTER does not have 3 or more effects with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.targets_found
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- [0s] [not displayed]
Effect #6Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141107891504542499 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. warmup/9/6 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.target or tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_pos_bomb
- If TARGET is alive
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.target
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- [0s] [not displayed]
Effect #7Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141108991016170836 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. warmup/9/7 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_neg_bomb or tag.abl.operation.deepstation.boss.watchdog.multibeam_array.target
- If TARGET is alive
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.target
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- [10s]
[HIDDEN]Multibeam Array TargetSlot: Buff Duration: 10 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. watchdog. multibeam_ array. target Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141110090527798409 Combat log ID: 4473917108388187 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. warmup/9/8 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- <
- <
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_neg_bomb
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.firing_mixed
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.firing_positive
- <
- If no previous subeffect met its conditions
- <
Perform the following actions:
- Add effect #9 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- <
- <
- If TARGET has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.watchdog.polarity_bomb_has_neg_bomb
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.firing_mixed
- If CASTER has an effect with the tag tag.abl.operation.deepstation.boss.watchdog.multibeam_array.firing_negative
- <
- If no previous subeffect met its conditions
- <
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If a random chance of 50% is met
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #9 to TARGET from CASTER
- 4
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- [10s]
[HIDDEN]Multibeam Array Target - POSITIVESlot: Buff Duration: 10 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. watchdog. multibeam_ array. target_ positive Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141111190039426618 Combat log ID: 4473917108388217 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. warmup/9/9 - Set Duration
- [10s]
[HIDDEN]Multibeam Array Target - NEGATIVESlot: Buff Duration: 10 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. deepstation. boss. watchdog. multibeam_ array. target_ negative Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141172654666339754 Combat log ID: 4473917108388188 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. warmup/9/10 - Set Duration
- [hidden] [10s]
[HIDDEN]Multibeam Targets Left to Find (HARD)Slot: Buff Duration: 10 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 4 # occurrences: 1 Tags: tag. abl. operation. deepstation. boss. watchdog. multibeam_ array. targets_ found Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141171555154602997 Combat log ID: 4473917108388249 FQN: abl. operation. deepstation. boss. watchdog. multibeam_ array. warmup/9/11 - Set Duration