Biorhythmus
Biorhythmus
Schaden zuzufügen erhöht jegliche verursachte Heilung. Heilung erhöht jeglichen verursachten Schaden. Bis zu 5-mal stapelbar. Es kann immer nur ein Effekt gleichzeitig aktiv sein.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16140911836591633290 |
Combat log ID: | 4324993412366336 |
FQN: | abl. |
Star Wars name: | Biorhythmus |
In anderen Sprachen: | Biorhythm Rythme biologique |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141082603508174327 FQN: abl. itm. tactical. sow. generic. offensive. dmg_ increase_ on_ heal_ heal_ increase_ on_ dmg/8/1 - 1
- When character deals damage without tags tag.
abl. that does not get redirected, not more than every 1 Sek.debuff. damage_ over_ time
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.world_design.polymorph_abilities.is_polymorphed
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Dispel all effects from tags tag.abl.itm.tactical.sow.generic.offensive.dmg_increase_on_heal
- When character deals damage without tags tag.
- 2
- When character heals without tags tag.
abl. , not more than every 1 Sek.buff. heal_over_time
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.world_design.polymorph_abilities.is_polymorphed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Dispel all effects from tags tag.abl.itm.tactical.sow.generic.offensive.heal_increase_on_damage
- When character heals without tags tag.
- [15s]
Biorhythmus
Schaden erhöht.Slot: Buff Duration: 15 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. itm. tactical. sow. generic. offensive. dmg_ increase_ on_ heal Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141085902043058414 FQN: abl. itm. tactical. sow. generic. offensive. dmg_ increase_ on_ heal_ heal_ increase_ on_ dmg/8/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,02
- [15s]
Biorhythmus
Heilung erhöht.Slot: Buff Duration: 15 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. itm. tactical. sow. generic. offensive. heal_ increase_ on_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141084802531430041 FQN: abl. itm. tactical. sow. generic. offensive. dmg_ increase_ on_ heal_ heal_ increase_ on_ dmg/8/3 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Modifikator für gewirkte Heilung (Prozent), increase by 0,02