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Blasterhieb

pistolwhip

Blasterhieb

Schlägt das Ziel mit deiner Waffe und verursacht <<1>> Kinetikschaden.

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
pistolwhip
Blasterhieb
2
cbt_st_susceptibleAnfällig (Tech) – Erhöht den erlittenen Schaden durch Tech-Angriffe.
  • [0s] [not displayed]
    pistolwhipEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM

    Perform the following actions:

    • Play appearance epp.smuggler.pistol_whip
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,19
      - Standard Health Percent Min = (float) 0,17
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1,5
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is any of

    Perform the following actions:

    • Play appearance epp.smuggler.pistol_whip
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,19
      - Standard Health Percent Min = (float) 0,17
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1,5
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only