Bleibende Zerstörung
Bleibende Zerstörung
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 3.2.0 |
Global ID: | 16141002407608703016 |
Combat log ID: | 3546341611405312 |
FQN: | abl. |
Star Wars name: | Bleibende Zerstörung |
In anderen Sprachen: | Lingering Destruction Destruction persistante |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141103073868167477 FQN: abl. daily_ area. ziost. lair_ boss. lair_ boss. gtaoe_ trail_ debuff/22/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have one effect from Bleibende Zerstörung
Bleibende Zerstörung
FQN: abl.daily_area.ziost.lair_boss.lair_boss.gtaoe_trail_debuff
- If TARGET does not have one effect from Fluch des Monolithen
Fluch des Monolithen
FQN: abl.daily_area.ziost.lair_boss.lair_boss.curse_debuff
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.scoundrel.ruffian, dis.marauder.fury, dis.mercenary.bodyguard, dis.specialist.plasmatech, dis.shadow.combat, dis.commando.combat_medic, dis.scoundrel.sawbones, dis.juggernaut.vengeance, dis.powertech.firebug, dis.marauder.annihilation, dis.guardian.focus, dis.operative.medic, dis.scoundrel.scrapper, dis.specialist.tactics, dis.juggernaut.immortal, dis.juggernaut.rage, dis.operative.concealment, dis.assassin.deception, dis.sentinel.watchman, dis.sentinel.combat, dis.operative.lethality, dis.sentinel.concentration, dis.powertech.shield_tech, dis.assassin.hatred, dis.guardian.vigilance, dis.sorcerer.corruption, dis.marauder.carnage, dis.assassin.darkness, dis.sage.seer)
- If TARGET is a player
- If TARGET is alive
- If TARGET does not have one effect from
Perform the following actions:
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have one effect from Bleibende Zerstörung
Bleibende Zerstörung
FQN: abl.daily_area.ziost.lair_boss.lair_boss.gtaoe_trail_debuff
- If TARGET does not have one effect from Fluch des Monolithen
Fluch des Monolithen
FQN: abl.daily_area.ziost.lair_boss.lair_boss.curse_debuff
- If TARGET is a player
- If TARGET is alive
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.mercenary.bodyguard, dis.shadow.combat, dis.commando.combat_medic, dis.scoundrel.sawbones, dis.operative.medic, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.sorcerer.corruption, dis.assassin.darkness, dis.sage.seer)
- If previous subeffect did not meet all conditions
- If TARGET does not have one effect from
Perform the following actions:
- [20s]
Bleibende Zerstörung
Die Zerstörung folgt dir überall hin.Slot: Debuff Duration: 20 Sek. On death: Effect is removed Tick rate: 2 Sek. (10 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141104173379796800 FQN: abl. daily_ area. ziost. lair_ boss. lair_ boss. gtaoe_ trail_ debuff/22/2 - Set Duration
- [hidden] [30s]
Effect #3Slot: Debuff Duration: 30 Sek. On death: Effect is removed Tick rate: 2 Sek. (15 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30 Sek.
- Max Duration = (time) 30 Sek. - Set Ground Target at Target Position
Conditions: - Can only be called by other effects
Global ID: 16141105272891424159 FQN: abl. daily_ area. ziost. lair_ boss. lair_ boss. gtaoe_ trail_ debuff/22/3 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 2m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,3
- Standard Health Percent Min = (float) 0,3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
daily_area. , dependent on calling effectziost. lair_boss. gtaoe_trail_indicator
- 3
- When effect ticks
Perform the following actions:
- Play appearance epp.
daily_area. , dependent on calling effectziost. lair_boss. gtaoe_trail_tick
- [hidden] [90s]
Effect #4Slot: Debuff Duration: 1 Min. 30 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Min. 30 Sek.
- Max Duration = (time) 1 Min. 30 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141106372403049002 FQN: abl. daily_ area. ziost. lair_ boss. lair_ boss. gtaoe_ trail_ debuff/22/4 - Set Duration