1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. ilum
  8. krel_thak
  9. flashbang

Blendgranate

flashbang

Blendgranate

Blendet alle Feinde in einer Reichweite von 100 Metern.

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flashbang
Blendgranate
2
blindedGeblendet (Physisch) – Handlungsunfähig. Wird bei Schaden beendet.
  • [hidden] [0s]
    flashbangEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.flash_bang.cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3,3
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [3s]
    blindedGeblendet (Physisch)
    Handlungsunfähig. Wird bei Schaden beendet.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.agent.flash_bang.blinded, dependent on calling effect