1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. ilum
  8. krel_thak
  9. flashbang

Flashbang

flashbang

Flashbang

Blinds all enemies within 100 meters.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flashbang
Flashbang
2
blindedBlinded (Physical) – Unable to act. Breaks on damage.
  • [hidden] [0s]
    flashbangEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.flash_bang.cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3.3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [3s]
    blindedBlinded (Physical)
    Unable to act. Breaks on damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.agent.flash_bang.blinded, dependent on calling effect