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  8. assault_cannon

DE_Assault Cannon

hammerShot

DE_Assault Cannon

DE_Fires a series of hammering shots that deal weapon damage to the target.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.test.qa.raid_50.derilict_imperial_space_station.droid_wing.trash.recon_droid
  • class.npc.test.qa.raid_50.humanoid.ability.ranged.dark_trooper
  • class.npc.test.qa.raid_50.humanoid.ability.caster.dark_commander
  • class.npc.test.qa.raid_50.humanoid.ability.caster.dark_commando

Related effects, buffs and debuffs

Ability activation
1
hammerShot
DE_Assault Cannon
  • [0s] [not displayed]
    hammerShotEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER does not have any effect with the tag tag.​abl.​trooper.​ion_clip
        AND
        • If CASTER does not have any effect with the tag tag.​abl.​trooper.​plasma_clip
        AND
        • If CASTER does not have any effect with the tag tag.​abl.​trooper.​ap_clip
        >

    Perform the following actions:

    • Play appearance epp.trooper.hammer_shot.cast
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​ap_clip

    Perform the following actions:

    • Play appearance epp.trooper.hammer_shot.armor_piercing_cast
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​plasma_clip

    Perform the following actions:

    • Play appearance epp.trooper.hammer_shot.plasma_cast
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​ion_clip

    Perform the following actions:

    • Play appearance epp.trooper.hammer_shot.ion_cast
  • 5
    • When effect is applied

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 7
      - Flurry Blows Max = (int) 7
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • 6
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Restore 1 of TARGET's action points, causing no threat