DE_Heat Signature Round
DE_Heat Signature Round
DE_Minor AOE Damage over time + Sets up missile attacks.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141040377667917539 |
Combat log ID: | 946486237986816 |
FQN: | abl. |
Star Wars name: | DE_Heat Signature Round |
In anderen Sprachen: | Heat Signature Round FR_Heat Signature Round |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141052250782941728 FQN: abl. test. qa. raid_ 50. droid_ wing. boss. boss. tracer/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
test. , dependent on calling effectqa. raid_50. droid_wing. boss. tracer_fire
- 2
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Direction = Target
- Sort Type = Closest
- Distance = 18m
- Angle = (float) 90
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [15s]
Heat Signature (Tech)Slot: Debuff Duration: 15 Sek. On death: Effect is removed Tick rate: 3 Sek. (5 ticks) # occurrences: 0 Tags: tag. abl. , tag.dispel_ type. tech abl. raid_ 50. droid. trash. tracer Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek.
Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
Global ID: 16141051151271313557 Combat log ID: 946486237987073 FQN: abl. test. qa. raid_ 50. droid_ wing. boss. boss. tracer/0/2 - Set Duration
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectfirebomb. burn - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,0336
- Standard Health Percent Min = (float) 0,0279
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0