1. Fähigkeiten
  2. test
  3. qa
  4. raid_50
  5. droid_wing
  6. trash
  7. heavy_security
  8. tracer_missile

DE_Ion Missile

fireBomb

DE_Ion Missile

DE_Missile that also hits people who are burning.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.test.qa.raid_50.derilict_imperial_space_station.droid_wing.trash.heavy_security_droid
  • class.npc.test.qa.raid_50.derilict_imperial_space_station.droid_wing.boss.prototype_rx_5t

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
fireBomb
DE_Ion Missile
2
fireBomb
DE_Ion Missile
  • [hidden] [does not expire]
    fireBombEffect #1

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 0
      - Sort Type = Closest
      - Radius = 20m

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s]
    fireBombEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.qa.raid_50.droid.trash.heavy_security_droid.missile, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,064
      - Standard Health Percent Min = (float) 0,053
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0