DE_Point Defense
DE_Point Defense
DE_Absorbs incoming damage - can be overwhelmed.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140903491812075665 |
Combat log ID: | 880270727184384 |
FQN: | abl. |
Star Wars name: | DE_Point Defense |
In anderen Sprachen: | [shield] FR_Point Defense |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141080583216876241 FQN: abl. test. qa. raid_ 50. droid_ wing. trash. gunner. shield/0/1 - 1
- When effect is applied
- When character takes damage, not more than every 6 Sek.
Perform the following actions:
- Add effect #2 to TARGET from CASTER, Combat Math Only, Match All
- [hidden] [5s]
Effect #2Slot: Buff Duration: 5 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141081682728504076 FQN: abl. test. qa. raid_ 50. droid_ wing. trash. gunner. shield/0/2 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When character dies
Perform the following actions:
- Remove this effect
- [does not expire]
DE_Point DefenseSlot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141082782240132475 FQN: abl. test. qa. raid_ 50. droid_ wing. trash. gunner. shield/0/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
test. , dependent on calling effectqa. raid_50. droid. trash. gunner. shield
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 250
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0