DE_Rifle Shot
DE_Rifle Shot
DE_Fire 2 quick shots, causing medium damage.
Eigenschaften
| Type: | active |
| Activation time: | instant |
| Target type: | Attackable |
| AI type: | Attack |
Metadaten
| Contained since: | Patch 1.1.0 |
| Global ID: | 16141029281746135204 |
| Combat log ID: | 805564066037760 |
| FQN: | abl. |
| Star Wars name: | DE_Rifle Shot |
| In anderen Sprachen: | [rifle_shot] FR_Rifle Shot |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141045967752370295 FQN: abl. test. ericy. rifle_ shot/0/1 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is in cover
Perform the following actions:
- Play appearance epp.
agent. archive. rifle_shot. rifle_shot_cast
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is not in cover
Perform the following actions:
- Play appearance epp.
agent. archive. rifle_shot. rifle_shot_cast
- 3
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0 Sek.
- 4
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from TARGET