Dornfortsätze
Dornfortsätze
Eigenschaften
Type: | active |
Activation time: | 15 Sek. channel |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 2.0.0 |
Global ID: | 16140904507440144392 |
Combat log ID: | 3148979827113984 |
FQN: | abl. |
Star Wars name: | Dornfortsätze |
In anderen Sprachen: | Spines Pics |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Dornfortsätze
Schießt Dornfortsätze auf zufällige Ziele. Das nächste Ziel im Pfad des Dornfortsatzes wird getroffen. Dornfortsätze durchdringen die Machtbarriere. Erlittener Schaden um 90% reduziert.Slot: Buff Duration: during channel (15 Sek.) On death: Effect is removed Tick rate: 0.25 Sek. (60 ticks) # occurrences: 0 Global ID: 16141017375269916655 FQN: abl. qtr. 1x6. raid. darvannis. enemy. boss. dread_ master. kell_ dragon. ball_ attack/12/1 - 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x6. raid. darvannis. boss. dread_master. ball_attack_exit
- 3
- When effect is applied
Perform the following actions:
- Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by -0,9
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141020673804798086 FQN: abl. qtr. 1x6. raid. darvannis. enemy. boss. dread_ master. kell_ dragon. ball_ attack/12/2 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.qtr.1x6.raid.darvannis.enemy.boss.dreadmaster.dragon_spine_attack
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [2s]
Effect #3Slot: Buff Duration: 2 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. qtr. 1x6. raid. darvannis. enemy. boss. dreadmaster. dragon_ spine_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141019574293170761 FQN: abl. qtr. 1x6. raid. darvannis. enemy. boss. dread_ master. kell_ dragon. ball_ attack/12/3 - Set Duration
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141022872828065632 FQN: abl. qtr. 1x6. raid. darvannis. enemy. boss. dread_ master. kell_ dragon. ball_ attack/12/4 - 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Direction = Target
- Sort Type = Closest
- Radius = 2m
- Distance = 70m
Only when the following conditions are met:
- <ANDAND
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [hidden] [0s]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141021773316437715 FQN: abl. qtr. 1x6. raid. darvannis. enemy. boss. dread_ master. kell_ dragon. ball_ attack/12/5 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x6. raid. darvannis. boss. dread_master. ball_attack_spine - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 5
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,052
- Standard Health Percent Min = (float) 0,052
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #6 to TARGET from CASTER
- [10s]
Giftdorn
Regelmäßiger körperlicher Schaden.Slot: Debuff Duration: 10 Sek. On death: Effect is removed Tick rate: 1 Sek. (10 ticks) # occurrences: 1 Tags: tag. abl. qtr. 1x6. raid. darvannis. enemy. boss. kell_ dragon. ball_ poison Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If difficulty is set to Master Mode
- Can only be called by other effects
Global ID: 16141025071851320266 Combat log ID: 3148979827114327 FQN: abl. qtr. 1x6. raid. darvannis. enemy. boss. dread_ master. kell_ dragon. ball_ attack/12/6 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Play appearance epp.
agent. toxic_dart. target_tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0